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John Metzger

John Metzger

Wargaming Chief Engineer & Product Lead
True Anomaly

At True Anomaly John oversees the development and execution of internal wargames for force design. John and his team develop and maintain an advanced wargame engine that they use to explore future systems, tactics, and space battle management
applications. John's team ensures that future True Anomaly systems are stress-tested in operationally relevant scenarios executed by AI/ML agents and world-class operators.

Prior to joining True Anomaly, John served as a Major in the United States Space Force at the Space Warfighting Analysis Center (SWAC). During his time at SWAC, he helped stand up the first all-digital wargame series for the Space Force by leading the software development of the wargame engine. Prior to SWAC, John was assigned to the National Reconnaissance Office where he served as a chief engineer.

John holds a B.S. in Electrical Engineering from the United States Air Force Academy and a M.S. in Electrical Engineering and Computer Science from the Massachusetts Institute of Technology.

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